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DTSTART:19700308T020000
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DTSTART:19701101T020000
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DTSTAMP:20210402T160036Z
LOCATION:Track 7
DTSTART;TZID=America/New_York:20201118T100000
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UID:submissions.supercomputing.org_SC20_sess326_exforum119@linklings.com
SUMMARY:SOLAR Consortium: Accelerated Ray Tracing for Scientific Simulatio
 ns
DESCRIPTION:Exhibitor Forum\n\nSOLAR Consortium: Accelerated Ray Tracing f
 or Scientific Simulations\n\nNavratil, Dirand, Ross, Grosset, Gribble...\n
 \nMany physical simulations incorporate vector mathematics to model phenom
 ena such as radiative transfer and to compute behavior such as particle ad
 vection. Hardware-optimized ray tracing engines, tuned by processor manufa
 cturer engineers, can accelerate simulation critical sections that depend 
 on ray-based traversals and intersections. This Exhibitors Forum will serv
 e as a venue for developers and users of simulations, visual analysis code
 s, and ray tracers to discuss interfaces, capabilities, and performance. T
 his meeting will continue the conversation toward standardization of ray t
 racer interfaces to facilitate their expanding role throughout scientific 
 workflows, including data evaluation, insight formulation, discovery commu
 nication, and presentation-quality artifact generation.\n\nThis Exhibitors
  Forum aims to build awareness and develop community for using hardware-op
 timized ray tracing engines in simulation codes that make extensive use of
  ray-like vector calculations, such as computing radiative transfer with M
 onte Carlo methods or advecting particles through a vector field, building
  on the Khronos ANARI analytic ray tracing standard. Using hardware-tuned 
 methods for traversal and intersection in the inner loops of such simulati
 ons can provide significant performance enhancement, particularly on next-
 generation GPU hardware with dedicated ray processing logic. Hardware-tune
 d ray tracers, however, have not yet been widely adopted due to the graphi
 cs-centric nature of their interfaces and terminology. This Forum seeks to
  build community among simulation users and developers, visualization deve
 lopers, and ray tracing engine developers in order to standardize interfac
 es for ray tracer use for simulation and for coprocessing of simulation an
 d analysis.\n\nTag: Collaborative Environments, Parallel Programming Langu
 ages, Libraries, and Models, Visualization\n\nRegistration Category: Exhib
 its Reg Pass
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